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Game made for the GDB Juice Jam

The main thing missing is screenshake, which I didn't have time to add and am planning to implement after the jam.


Description

Defeat enemies and fill up your juice meter to make your attacks heavier and more impactful!


Instructions

-A/D or left/right arrows to move

-Right click to attack

-Space to jump-attack


Credits:

Programming and character/vfx design by me


Ludum Dare 28 Track 8 by Abstraction

SFX by phoenix1291, mattflat and VOiD1Gaming

Environment assets by Anokolisa

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